$3 million. One design direction.
Revenue impact attributed to my design work for Exverse.
I designed the entire UX and created the full UI for the game interface.
A unique visual style was developed from scratch specifically for the new crypto game Exverse.
As Lead UX/UI Designer at Holmgard Games, I was responsible for building the interface UX/UI design of Project L.3.3.T. — a hardcore first-person PvEvP tactical extraction shooter for PC (Unreal Engine 5)
Create Interface Style from the ground up
Designed the full user experience and interface — from gameplay HUD to menus and inventory.
Focused on clean, immersive navigation and contextual controls. Minimalist, immersive UI with no distractions. Context-driven elements that appear only when relevant.
Redesign the lobby screen and develop a new visual style for an online Web3 first-person shooter.
Create a modern, high-impact visual language that reflects the dynamic nature of the game. Design an interface that feels bold, futuristic, and intuitive, while supporting Web3-specific mechanics.
To the Stars! UX/UI Design for World of Tanks Web Project.
This website dedicated to 60 Years Since the First Human Spaceflight. The illustrations tell the story of the first human to travel into space.

UX/UI design for browser game for a World of Tanks event with an online car constructor inside — a casual web game.
It allowed players to build cars with various car parts based around different subcultures of the 1960s U.S.

Exverse. Website UX/UI Design for WEB 3.0 Crypto FPS Game
Lead UX/UI Designer / Art Director — Web Project As the Lead UX/UI Designer and Art Director at Exverse, I handled the full design cycle for this project:
A creative promo website for one of Wargaming’s internal divisions — NEXUS.
NEXUS is aimed at external clients — game teams seeking support with product development and publishing.
Bright promo-site made for release World of Tanks Blitz on Nintendo Switch platform.
The website uses Nintendo and World of Tanks Blitz marketing guides simultaneously.
UX/UI design for bright streaming web service.
On this site, users of the Asia region can watch broadcasts and recordings of World of Tanks streams from YouTube and Twitch. And all in one place!
Creative corporate site for game studio. DPS Games is a proud member of the Wargaming family and home to a great deal of passion and love for video games. Founded in Guildford, UK.
Lead UX/UI Designer — Web Project As the Lead UX/UI Designer I handled the full design cycle for this project:
Site in a futuristic style for Shatterline game.
The site contains useful information about: game modes, heroes, screenshots, etc.
Creative & art direction for Exverse artworks and video production.
As Art / Creative Director at Exverse, I generated creative ideas and visual concepts, developed sketches and production specifications, and provided visual guidance and quality control throughout production.
Art direction for a World of Tanks TikTok campaign, from visual identity and website design to video production and photography.
A consistent visual language across every campaign touchpoint.
Art Direction — To the Stars! World of Tanks Cosmic Event Artworks Series.
Artworks created for a website dedicated to 60 Years Since the First Human Spaceflight. The illustrations tell the story of the first human to travel into space.
Art Direction — Festival Marketing Art Series
Tank Festival, a brand-new collection of in-game events is launching to mark the 9th anniversary of World of Tanks’ release
Art Direction — World of Tanks Holiday Ops 2023 Art Series
I provided art direction for a series of marketing visuals

I’m a Creative Art Director and expert UX/UI, Marketing Designer working across games, game marketing and digital products. I have 17 years of experience in design, including over 10 years in game development. My background spans design studios, fintech, and gaming products used by millions.
I combine creative direction, hands-on design, and team leadership—shaping visual languages, building UX architecture, and helping teams deliver coherent experiences.






Creative concepts, visual identity and art direction across games and marketing.
Hands-on leadership, hiring, mentoring and workflows for design and art teams.
UX architecture, game interfaces and HUDs, plus web and mobile experiences.
Distinctive campaigns, key visuals and brand experiences that make games stand out.
2026
Art Director
2023–2025
Creative Director & Art Director
2023
Lead UX/UI Designer
2022–2023
Art Director & Design Lead
2014–2022
Senior Product Designer Lead UX/UI Designer Art Director (Marketing Projects)
2010–2014
Graphic & UX/UI Designer Senior Graphic & UX/UI Designer
2021
Digital and Interactive Bronze
Highway Rock
2021
Honorable Mention
To the Stars!
2021
Honorable Mention
Highway Rock